Story worlds
Through Rosmer Creative, I develop original fiction and interconnected settings designed to support more than a single story.
ROSMERBack to the indexEntrepreneur, investor, author and worldbuilder.
I work across fiction, software, games, investing and global mobility. Those categories look separate from the outside, but to me they are different ways of asking the same question: how do complex parts become a coherent whole?
I’m most interested in ideas that can compound—worlds that support many stories, platforms that hold more context, game systems that generate new experiences, and ventures designed around long time horizons.
Rosmer is where those threads meet. It is a working index rather than a finished résumé: a place to see what exists, what is changing and what I learn while building it.
Through Rosmer Creative, I develop original fiction and interconnected settings designed to support more than a single story.
Coordinator applies the same systems instinct to real work: keeping people, projects, communication and context connected across organizations.
Anisomorphic and The Fallen Age turn ideas into games, using play to expose what rules, interfaces and emerging technology can actually do.
My investment, community and global-mobility projects are built around durable structures, aligned incentives and unusually long time horizons.
Rosmer Creative
Anisomorphic
The Fallen Age
CoordinatorThe interesting problems rarely belong to one discipline. I look for the relationships between the parts, then build a form that makes the whole navigable.
I’m drawn to work that can compound: a world for many stories, a platform for many collaborations, or a game system that can support many experiences.
Finished work matters, but so does the path toward it. I prefer living systems that can absorb what the next experiment teaches.